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How Evo.io Acquired 700 Tournament-Entered Players at a $118 CPA with Blockchain-Ads
Tournament-Entered Player Acquisition
Evo.io is a Web3 esports tournament platform that uses crypto rails to settle entry fees and prize pools across competitive gaming titles. The brand differentiates itself through near-instant prize-pool settlement, transparent on-chain payout records, and a tournament library spanning the highest-engagement Web3 and traditional e-sports titles.
Target Audience: Adult Web3-active gamers—particularly users with tournament-play history on traditional Esports platforms who hold crypto wallets and would benefit from on-chain prize pool settlement.
Growth Stage: Scale-up.
Convert click volume into actual tournament entries at a CPA that the brand's prize pool fee structure could absorb. But these obstacles made it difficult:
The pre-Blockchain-Ads stack delivered click volume but not tournament entries. Meaning the campaigns were paying for gaming-content viewers, not active tournament players, and that was a problem. To solve this, the team decided to use Blockchain-Ads, leveraging the following capabilities:
Before Blockchain-Ads → After Blockchain-Ads
Tournament-Entered Players acquired through Blockchain-Ads showed 51% 30-day repeat-entry rates and 2.3x average tournaments-entered per player vs. blended baseline. The campaign delivered the brand's first paid acquisition channel whose CPA aligned with prize-pool fee economics — opening defensible expansion paths into title × geo cells the brand had previously been unable to reach.
Objective: Identify wallet-behavioral profiles most likely to convert into tournament entries.
Objective: Concentrate budget on lookalike and Web3-gaming segments, tighten creative-by-title-by-geo pairing.
Objective: Scale around major tournament windows and lock retention through retargeting.
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