How MetaFighter Built 2M+ Impressions and 1,200 Token Holders with Blockchain-Ads

Build brand awareness, grow Telegram community, and acquire $MF token holders
MetaFighter is a blockchain-based NFT fighting game offering play-to-earn mechanics, staking rewards, and competitive tournaments built around the $MF token. The game combines street fighter-style combat with Web3 asset ownership, allowing players to earn, buy, and stake $MF tokens through gameplay. MetaFighter held the number one position on Dextools during its campaign period and offered a $1,000 monthly prize pool to competitive players.
MetaFighter launched its paid acquisition campaign with Gamety as the managing agency, aiming to grow its token holder base, and drive meaningful $MF token purchase volume within a 60-day acquisition window.
A note on attribution: MetaFighter's paid acquisition on Blockchain-Ads was managed through Gamety as the agency partner. This partner was running campaigns aimed at growing the token holder base and driving $MF purchase volume. This case study covers that campaign and reflects what Blockchain-Ads can deliver for Web3 gaming brands. The targets being crypto-native audiences across Southeast Asia, Eastern Europe, and Latin America.
MetaFighter needed to build brand recognition among crypto-native gamers, grow its Telegram community, and convert engaged members into $MF token holders within a three-month window. Three obstacles defined what that required:
Google and Meta limited Web3 gaming ads, leaving general audiences unable to assess play-to-earn opportunities or respond to token purchase prompts. MetaFighter needed a platform capable of running sequential awareness and acquisition campaigns against overlapping but distinct crypto-native gaming audiences. Blockchain-Ads provided that through three capabilities:
The campaign launched across Blockchain Gaming Users, Web3 Gamers, and PC/Console and mobile gaming interest segments simultaneously. Five creative angles entered the market:
All angles ran at equal weight across segments to generate a comparable performance signal in the first two weeks.
Blockchain Gaming Users and Web3 Gamers surpassed interest-based segments in token purchase conversion. This indicates that verified on-chain activity better predicted $MF purchase intent than general gaming interest. The ranking and prize angles drove the strongest engagement among these segments. The Dextools number one positioning serves as a credibility signal for users evaluating the token's market standing. Spend consolidated behind the top-performing segment and creative combinations based on early engagement data.
The final phase scaled the ranking, prize, and free-to-play angles as the primary conversion drivers. The token utility and NFT fighting game creatives supported retargeting of users who had engaged with the brand but had not yet purchased $MF. In the end, the campaign closed with 1,200 new token holders acquired. This grew the MetaFighter holder base from 7,500 to 8,700+, and $758,000 in token purchase volume. All this was possible at a CPA of $170 and a 3.7x return on ad spend.